Greetings!
Update - 21 February 2006
Weird and saddening news - the Anticlan Flatspace forum appears to have disappeared. Since they redesigned and restarted the forum membership and postings have dropped to near nothing, but this is still rather disappointing.
Fortunately this site continues - and will for some time to come (after all, blogs are far less effort to maintain). Other ways to support Flatspace include writing your own Flatspace stories - check out the Fan Fiction page (http://www.lostinflatspace.com/stories.php) on the Flatspace website - and of course telling your friends, family, coworkers and even complete strangers about Flatspace.
Update - 26 January 2006
Hello again. Today I've updated the blog with a page that Andy Kreuger left unpublished - I have no idea why as it's a brilliant idea. Mark gets enough comments about bugs and bits that people don't like but we never say what we DO like about the game. So go along and post your comments!
Greetings! - 21 December 2006
Hello there and welcome from the new custodian of this blog, Andrew Williams. Yes, another Andrew! Long time visitors may have seen my name in the comments before, answering Flatspace-related questions, and particular fans of Flatspace may even have seen me in the credits of the game itself.
Mr Kreuger has handed over the controls due to his own commitments and I hope to do this blog justice. I'm not planning on major changes - just some tidying up and adding new resources and areas to what already exists. I'm sorry to say that this announcement has been rather delayed while we sorted out access problems and then further delayed by my new daytime job - and that, as I'm away over Christmas, I'm unlikely to add anything else for a little while longer!
So for now - keep on flying, don't let the pirates bite and be sure to mention me to the bartender at the local Starcity...
--
NEWS FLASH: Flatspace II v.1.00 released!
Welcome to the first and only fan website for Flatspace II. The site is divided into five major sections, which can be accessed from the menu to your right. An introductory section explains the basics of the game and what it is all about. For the new player, there is a collection of helpful advice that will help you to get the most out of the early game. After that is a steadily-growing wishlist for additional features, and bugs that I hope will be fixed before the "major release" of the game in 2006. Finally, I will be adding resources and links to any Flatspace II information outside of this site as it appears.
New pages added: There's a page just for discussion of the game, especially for new players. Merchant Basics by Jon Parshall has its own page.
I hope Flatspace II players can find something useful here, and I encourage you to submit any of your own hints, tips, and guides so that we can build a community resource for the game. I'd love to post anything you want here with full credit, or at least let me know about it so I can link to it.
Recent updates
1/30/06: Flatspace II v.1.00 released!
"After two months of testing and feedback from the early adopter version, the first major release version of Flatspace II is now available. There have been about fifteen changes since the early adopter version including new guild levels, a few more tutorial windows and the ability to reload weapons from station stores."
1/23/06: Hey, there's a Flatspace forum now. Having a forum makes a lot more sense than a blog. I'm too lazy to set one up, so I'm glad somebody did it.
1/10/06: A discussion page has been added so that newcomers can post their questions about the game and get help from more experienced players. Hopefully this will help ease the learning curve a bit.
1/3/06: Commenter jonparshall wrote a fantastic guide to making money as a trader, and it was so good (and big) that it deserved its own page. So here it is!
12/4/05: New downloads on the Resources page: an improved stargrid map and a link button.
11/27/05: I haven't got anything to add, but there have been tons of great comments submitted on nearly every page! Thanks for the input, everyone!
I am really hoping someone will write a guide full of advanced advice for intermediate players (I could sure use that myself!) or an extended FAQ for this game like Silvermane compiled for the original one. Any contributions are welcome, though! Keep it coming!
11/20/05: Added a Stargrid download to the Resources page.
11/18/05: UI bug submitted by an observant reader; Playtesting page expanded into separate Wishlist and Bugs pages.
11/17/05: new advice in the tips section.
11/15/05: a bunch of new items on the wishlist.
Weird and saddening news - the Anticlan Flatspace forum appears to have disappeared. Since they redesigned and restarted the forum membership and postings have dropped to near nothing, but this is still rather disappointing.
Fortunately this site continues - and will for some time to come (after all, blogs are far less effort to maintain). Other ways to support Flatspace include writing your own Flatspace stories - check out the Fan Fiction page (http://www.lostinflatspace.com/stories.php) on the Flatspace website - and of course telling your friends, family, coworkers and even complete strangers about Flatspace.
Update - 26 January 2006
Hello again. Today I've updated the blog with a page that Andy Kreuger left unpublished - I have no idea why as it's a brilliant idea. Mark gets enough comments about bugs and bits that people don't like but we never say what we DO like about the game. So go along and post your comments!
Greetings! - 21 December 2006
Hello there and welcome from the new custodian of this blog, Andrew Williams. Yes, another Andrew! Long time visitors may have seen my name in the comments before, answering Flatspace-related questions, and particular fans of Flatspace may even have seen me in the credits of the game itself.
Mr Kreuger has handed over the controls due to his own commitments and I hope to do this blog justice. I'm not planning on major changes - just some tidying up and adding new resources and areas to what already exists. I'm sorry to say that this announcement has been rather delayed while we sorted out access problems and then further delayed by my new daytime job - and that, as I'm away over Christmas, I'm unlikely to add anything else for a little while longer!
So for now - keep on flying, don't let the pirates bite and be sure to mention me to the bartender at the local Starcity...
--
NEWS FLASH: Flatspace II v.1.00 released!
Welcome to the first and only fan website for Flatspace II. The site is divided into five major sections, which can be accessed from the menu to your right. An introductory section explains the basics of the game and what it is all about. For the new player, there is a collection of helpful advice that will help you to get the most out of the early game. After that is a steadily-growing wishlist for additional features, and bugs that I hope will be fixed before the "major release" of the game in 2006. Finally, I will be adding resources and links to any Flatspace II information outside of this site as it appears.
New pages added: There's a page just for discussion of the game, especially for new players. Merchant Basics by Jon Parshall has its own page.
I hope Flatspace II players can find something useful here, and I encourage you to submit any of your own hints, tips, and guides so that we can build a community resource for the game. I'd love to post anything you want here with full credit, or at least let me know about it so I can link to it.
Recent updates
1/30/06: Flatspace II v.1.00 released!
"After two months of testing and feedback from the early adopter version, the first major release version of Flatspace II is now available. There have been about fifteen changes since the early adopter version including new guild levels, a few more tutorial windows and the ability to reload weapons from station stores."
1/23/06: Hey, there's a Flatspace forum now. Having a forum makes a lot more sense than a blog. I'm too lazy to set one up, so I'm glad somebody did it.
1/10/06: A discussion page has been added so that newcomers can post their questions about the game and get help from more experienced players. Hopefully this will help ease the learning curve a bit.
1/3/06: Commenter jonparshall wrote a fantastic guide to making money as a trader, and it was so good (and big) that it deserved its own page. So here it is!
12/4/05: New downloads on the Resources page: an improved stargrid map and a link button.
11/27/05: I haven't got anything to add, but there have been tons of great comments submitted on nearly every page! Thanks for the input, everyone!
I am really hoping someone will write a guide full of advanced advice for intermediate players (I could sure use that myself!) or an extended FAQ for this game like Silvermane compiled for the original one. Any contributions are welcome, though! Keep it coming!
11/20/05: Added a Stargrid download to the Resources page.
11/18/05: UI bug submitted by an observant reader; Playtesting page expanded into separate Wishlist and Bugs pages.
11/17/05: new advice in the tips section.
11/15/05: a bunch of new items on the wishlist.


